Variations inside the playing subject are coded into sports activities: we talk about 'domestic benefit' and 'hitter-pleasant ballparks' and turf and ice first-rate. And Rocket League does such a excellent process of RL Prices digitizing all of the goofy flailing and wild bounces of sports that I do not see why it have to pass over subject variance, who prefer strict computerized consistency.
Imagine a Rocket League with a wellknown area, and, say, five or so moderate variants. Maybe one has a pair bumpy patches, and every other tilts a touch to the facet. Now you could introduce tournaments which permit groups to pick domestic fields, with the the pinnacle seeded team playing 'at home' first. As lengthy as we are no longer talking approximately tossing in loop-the-loops or something intense, I imagine it'd be a fun more layer of method, and make the sport even extra exciting for spectators.
But no loop-the-loops, virtually. It's humorous: in shooters, the range of LOLGA various maps is a characteristic—12 maps! Holy cow!—however in Rocket League, some thing that deviates too far from the standard field just distracts me with the notion that I'm not working towards proper competitive competencies. Given how long it took me to find a fit in the Rocket Labs playlist nowadays, I'd say the sensation is shared.